A months-long project that involved service audit, usability research, UX design, and co-creation.
Multiple projects and iterations that involved guerilla and evaluative research, stakeholder-centric design, web-app and iOS app design, and more.
A 10-week long project that involved researching with vulnerable population, service prototyping, and interaction design.
A 10-week long project that involved behavioural research, strategic design, and service design.